Apr 24, 2005, 03:49 AM // 03:49 | #21 |
Ascalonian Squire
Join Date: Apr 2005
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And do you get money to buy better and better armor and weapons of such which is what is changing.
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Apr 24, 2005, 03:50 AM // 03:50 | #22 | |
Academy Page
Join Date: Apr 2005
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Apr 24, 2005, 03:51 AM // 03:51 | #23 |
Ascalonian Squire
Join Date: Apr 2005
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And what is this "Itas bow"?
And you can become 2 professions? Last edited by Freyas; Apr 24, 2005 at 01:26 PM // 13:26.. Reason: merged double post |
Apr 24, 2005, 04:06 AM // 04:06 | #24 |
Lion's Arch Merchant
Join Date: Mar 2005
Guild: Elysium Protectorate [EP]
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Yes, rather than playing only a single class...you can have two classes, primary/secondary. The differences between the two is that you can only craft armor for your primary class. So you won't see a Monk running around in Warrior's armor. Also you can only utilize runes for your primary class to power up your skill attribute. The only non-class-bound rune is the Runes of Vigor...which give you extra HP.
Having 2 classes is always better than only 1, a lot of the skills complement each other are cross-class. And if you play PvP...people usually don't bother picking up people with only 1 class. |
Apr 24, 2005, 04:08 AM // 04:08 | #25 | |
Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Apr 24, 2005, 04:38 AM // 04:38 | #26 |
Academy Page
Join Date: Feb 2005
Guild: Knights of Temerity
Profession: R/Mo
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Personally, it seems to me that just the character exploration of Guild Wars ought to be enough to keep you going for a long time. Experimenting and refining your character's skills, developing new strategies for gameplay, and trying different combinations will be exciting.
But I know what you mean about being new in a community and feeling like a bottom feeder. I felt that way in Diablo II until I finally leveled my sorceress to level 90 and could rush through Hell. But that's what D2 was all about, leveling. Certain builds worked and others didn't, and everybody pretty much knew what those were. And, that uber gear was essential. None of that holds true for Guild Wars. That's my opinion, but we'll find out, won't we, in a few days. (Yes!) |
Apr 24, 2005, 04:49 AM // 04:49 | #27 | |
Lion's Arch Merchant
Join Date: Feb 2005
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Last edited by Darkmane; Apr 24, 2005 at 04:50 AM // 04:50.. Reason: added |
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Apr 24, 2005, 04:57 AM // 04:57 | #28 |
Wilds Pathfinder
Join Date: Apr 2005
Guild: Gaelic Storm
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I've owned Unreal Tournament since it came out.
It's still installed on my computer. I still play it. If you enjoy Guild Wars, you'll play it continuously because you love questing, you love playing with friends, or you love whoopin' some ass. What's been emphasized over and over again is that Guild Wars isn't about the LEET SWORD OF UBER LEETNESS or OMG LEVEL 90 VERSUS LEVEL 21 WTF; rather, it's about skill. Well, that, and KEKEKEing some guy when you ruin his Christmas. Last edited by Studio Ghibli; Apr 24, 2005 at 05:57 AM // 05:57.. |
Apr 24, 2005, 05:20 AM // 05:20 | #29 |
Krytan Explorer
Join Date: Apr 2005
Location: Los Angeles, CA
Guild: -FdM-
Profession: Me/Mo
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And if I may digress...
The one thing I found most surprising in the one BWE (April) which I did play was the amount of detail and the unbeleiveable environments you find in the game. In most MMORPG's or just RPGs in general, you tend to forget looking at the environment they create except for a scene or 2. In Guild Wars, I can stay in Pre-Searing Ascalon for a week and still be fascinated by the different creatures, items, skills, and little quests you can find. Now, I am not saying that I am playing the game for the graphics (aren't photos better?), but I'm playing for this unbeleiveable world they have seemed to create. Unlike anything else, it is filled with those breathtaking views you would see in real life. I have been to Kauai and seen some truly amazing stuff which I thought were fake- but Guild Wars recreates those unbeleiveable views which you would pay hundreds to see. I beleive that the exploration in Guild Wars is probably what draws me to it more than the PVP, player run economy, or the fact that its just a good game... I guess that what I am trying to say is that GW has an environment you can never be sick of, unrivaled PVP, and is so diverse that every character is unique both in the esthetics dept. as well as the combat. If you don't enjoy the game, even for only 2 days, then I would give you a refund. (But I can't so please don't PM me or harass me about it ) |
Apr 24, 2005, 05:46 AM // 05:46 | #30 | |
Desert Nomad
Join Date: Mar 2005
Location: Paradise
Guild: Agency Of Forbidden Fruits [Oot]
Profession: R/A
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